AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games on Android in Europe Q4 2022
Discover the performance trends of the top 5 fidget toy games on Android in Europe during Q4 2022, based on data from Sensor Tower.
The fourth quarter of 2022 saw interesting trends in the performance of the top five fidget toy games on the Android platform in Europe. Below, we delve into the weekly downloads, revenue, and active user trends of these popular apps.
Pixel Demolish from Rollic Games experienced a significant decline in weekly revenue from $2K in mid-October to around $400 by the end of December. Weekly downloads also saw a sharp drop from over 270K in early October to approximately 35K in the last week of December. Active users followed a similar pattern, decreasing from around 580K to just over 300K during the same period.
Slime it: Slime Game Simulator by Hapy Games had relatively stable revenue, peaking at $1.1K at the end of October and ending the quarter at around $540. Downloads fluctuated, starting at about 600 and hitting a peak of 1.5K in mid-November before dropping to single digits by the end of December. Active users saw a gradual decline from around 10K to 7K over the quarter.
Marble ASMR, another title from Rollic Games, showed a consistent decline in revenue, starting at $1.6K in late September and ending at around $230 by the end of December. Downloads also decreased from 181K to 38K during the same period. Active users dropped from approximately 306K to 151K throughout the quarter.
Automatoys by Idle Friday had modest revenue, peaking at $664 in the first week of November and concluding the quarter at about $270. Downloads showed a significant increase from 2 in early October to over 17K by the end of the month, then tapered off to around 2.4K by the end of December.
Antistress - relaxation toys from JindoBlu maintained steady revenue, ending the quarter at $368. The app saw strong download numbers, starting at 194K and peaking at 310K in the last week of December. Active users increased from approximately 1.7M to over 2M during the same period.
These trends highlight the varying performance of fidget toy games on Android in Europe during Q4 2022. For more detailed insights, visit Sensor Tower.